February 27, 2013
Mobile Web Development and Best Practices
James Giese
UWEBC Communications Director
Matthew David, Director of Strategy Mobile Solutions, Compuware, held an online workshop on mobile web best practices during the UWEBC's Web and Multichannel Marketing Web Clinic on Feb. 19, 2013.
He discussed the fragmentation of the mobile experience by devices such as smartphones and tablets and operation systems such as iOS, Android, and others; described various tools to use to develop mobile applications; suggested best situations for mobile web vs. mobile app opportunities; and gave
live critiques of several member company mobile websites.
Sharing his insights as a thought leader in the mobile development area,
David described how important mobile applications are right now. Ninety four percent of Fortune 500 companies are using iPads; 53% of
consumers in U.S. own mobile phones; 14% of all Black Friday purchases were researched via
mobile; and 15% of all Internet traffic is currently from mobile devices.
“According to a recently released report by Cisco, by the end of this
year, 25% of all Internet traffic will be from mobile devices,” said David.
Mobile applications are extending from the consumer market to businesses of
all sizes, for both internal and external audiences.
The great increase in mobile devices highlights the significance of
developers and marketers spending more time developing applications for
mobile devices compared to traditional desktop PCs.
“There are generally two schools of thought when building out a mobile
website,” said David. One is to create a m-dot or dedicated address version
of the site for mobile devices. The other, a more recent approach, is to
create one site
with a responsive design using HTML 5 that displays differently depending on
the screen resolution of the device.
Although still a smaller percentage, there is a trend in Internet traffic
that is increasing from the use of both seven- and ten-inch tablets. When
designing for the mobile web, it is important to consider this trend and the
different user experiences between the smartphone and tablet.
"The customer experience with the smartphone is a
very quick one, lasting seconds," said David. It is akin to someone sitting in traffic and
waiting for the traffic light to turn from red to green, while with the
tablet the user experience is more prolonged. Typically, the tablet user may
be engaged in another activity such as watching television or listening to
music.
David said that 85% of mobile users expect sites to
load at least as fast as or faster than sites on their desktop. More than
50% of users have a problem when trying to access a mobile site. To increase
performance, David suggested using CSS3 and SBG graphics.
Discussing mobile operating systems, David related the challenges for
developers with iOS and Android and the various operation systems that determine
the rendering of a site. Most Apple devices (about 60%) are running iOS 6
which can support robust applications. While with Android devices and many
different vendors, more than 50% of Android users are on Android version
2.2. The challenge is that this version is much less sophisticated than the
latest devices running Android Jelly Bean and Ice Cream Sandwich.
There are various tools that can be used to build mobile websites. Two
good HTML frameworks are jQuery Mobile and Sencha Touch that allow teams to
rapidly build out websites with responsive design that work well on both
tablets and smartphones. Good design tools include Adobe Edge Reflow, Adobe
Dreamweaver, and Hype. Edge Reflow is a new tool that allows the designer to
create responsive layouts with CSS. Hype is an HTML editor that allows the
user to easily create animated HTML5 and CSS3 web pages.
“The first mobile app you create is really your mobile website,” said
David. However, more sophisticated organizations can develop apps that
target and respond to customer needs. The example given was the Starbucks
Coffee app that allow the user to pay for their beverages while in the store
and notifies users of any awards that are currently available
David finished the presentation with an overview of some member company
mobile websites. Each of these sites demonstrated examples of best practices
in mobile web design:
- Mobile Web Site—Currently, only one in five organizations
have mobile web sites so organizations that have one are in the top 20%
of their class.
- Smartphone Optimized Design—
David recommends that an
organization’s first application should be optimized for smartphones.
- Use of Buttons—
Direct Calls to Action—David reminds
designers of the mobile applications to recall that fingers are the
normal input device so design with that in mind. So use buttons rather
than links.
- Smartphone First, Tablet Second—
Design for smartphones
first because of the larger percentage of users on these devices.
- Focus on Performance—
Given the demand of mobile users for
fast response, designers need to focus on site performance and
responsiveness.
David concluded that designers and developers of mobile sites should
be aware of the advantages of responsive design and leverage HTML5
features such as Form Elements as well as CSS3 and retina graphics.
Member companies can access
Mediasite recording and other meeting materials>>